As we see an increase of online presence in our daily lives
there comes a higher awareness of its apparent negative affects pictured in the
media and unfortunately not always equal amounts of positive/beneficial
publicity. One area that seems to
be hit the hardest is online gaming.
Parents are separating their children from such technology because of
issues with cyber bullying and improper communication skills. However, this is nothing new to game
developers and hosts; creating positive communication environments in kids MMOs
is a fundamental aspect of their success.
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A blogger for Massively.com posted an article with some research they had
recently conducted on younger children and their interaction with word filters
and blockers within online games. The
current struggle for kid based MMOs is whether or not to implement a chat
filter, to clean up profanities and protect private information, or to restrict
the chat to preprogrammed messages.
The author, Karen Bryan, discusses both negative and positive sides,
falling back more on the fact that kids will always find a way around
filters. Bryan makes a good point
that by restricting them completely from interacting with others it defeats the
purpose of the game and won’t teach them anything:
Similarly,
while it's important for parents to stay on top of what children are doing
online, we can't be sitting next to them forever. MMOs are, by nature, social
environments, and kids need to have the opportunity to collaborate and
coordinate with other players in game. But at some point, they will be on their
own, and if they understand how to put things in context and how to react to
potential harassment, they'll be able to do an even better job of filtering
than the game can.
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One site mentioned in the article was FilamentGames.com This
site educates individuals through the use of these kind of online games in
subjects including basic elementary forms of plant and microbiological
sciences, political fundamentals and debating, and space and ocean exploration. The site includes a few MMO style games
and due to their basic programming rooted in education, parents can know that their
children are interacting safely.
Parents will always be concerned for the children’s’ safety,
so through working together and taking initiative to learn more about the uses
of online communities they can find some reassurance and even help with
protection. In a recent
article from the Huffington Post, the authors, also concerned parents,
give insightful information about maintenance of children’s activities online
as well as rules to follow and/or remember while monitoring them.
Online people are not alone; the Internet is just a
constantly updating and changing social community we are creating. So if you have children or when/if you
do in the future, allowing them to use the Internet and join these online
communities may be hard to handle at first; just remember they aren’t alone and
everyone online isn’t out to hurt them, as a community there are people that
will help build there communication skills and help them when they are in need.
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